Course Overview
Build creative and user-focused design skills with a practical UI/UX Course in Chandigarh designed for students, beginners, aspiring designers, developers, marketers, and professionals looking to enter the digital design industry. As websites, mobile applications, and digital products continue to evolve, businesses need designers who can create experiences that are both visually appealing and easy to use.
This course helps you understand the core principles of User Interface (UI) and User Experience (UX) design, including user research, information architecture, wireframing, prototyping, visual design, usability, interaction design, and design thinking. You can learn how to understand user needs, organize content, create intuitive interfaces, and develop engaging digital experiences.
The training focuses on practical learning through design exercises, projects, and real-world scenarios. You can develop skills in creating user flows, wireframes, prototypes, interface layouts, and design solutions while improving your creativity, problem-solving, and attention to user experience.
Whether you want to start a career in UI/UX design, transition from another creative or technical field, build a professional portfolio, or enhance your existing design skills, a UI/UX Course in Chandigarh can provide a strong foundation.
With structured learning and hands-on practice, you can build confidence in solving design problems and creating user-friendly digital experiences for websites, mobile applications, and other digital products.
Why Choose Us
Learn with guided practical assignments, trainer support and a structured syllabus at Rightouch Academy in Chandigarh. Ask about the current batch and learning format to find the right fit.
Syllabus · UI/UX Design
Your learning roadmap
Click a module to explore its topics.
01MODULE 01UX foundations and problem definition
Topics covered
- User centred design
- usability
- accessibility
- business goals
- product constraints
- stakeholder interviews
- problem statements
- assumptions
- success measures
Practical work
Turn a broad product idea into a focused user problem.
Assignment
Submit a problem statement, assumptions and research questions.
02MODULE 02User research and insight synthesis
Topics covered
- Interview planning
- recruiting concepts
- consent
- unbiased questions
- observation
- survey limits
- affinity mapping
- personas
- jobs to be done
- journey maps
Practical work
Conduct practice interviews and organise the findings.
Assignment
Submit evidence based insights and separate observations from assumptions.
03MODULE 03Information architecture and user flows
Topics covered
- Content inventory
- grouping
- navigation
- card sorting concepts
- site maps
- task flows
- entry points
- error paths
- prioritisation
- edge cases
Practical work
Map the main task and two recovery journeys.
Assignment
Submit a site map and flows with clear decisions and completion states.
04MODULE 04Wireframes and interaction design
Topics covered
- Low fidelity layouts
- responsive structure
- form design
- progressive disclosure
- feedback
- loading
- empty and error states
- interaction patterns
- accessibility
Practical work
Create wireframes for mobile and desktop task journeys.
Assignment
Submit annotated wireframes covering normal and failure states.
05MODULE 05Visual interface design in Figma
Topics covered
- Frames
- auto layout
- spacing
- typography
- colour
- contrast
- grids
- components
- variants
- responsive constraints
- reusable tokens
Practical work
Develop high fidelity screens and reusable components.
Assignment
Submit a component set with variants and consistent spacing rules.
06MODULE 06Prototypes and usability testing
Topics covered
- Prototype interactions
- realistic tasks
- test scripts
- participant observation
- task completion
- severity ranking
- iteration
- bias awareness
- accessible interactions
Practical work
Run a small formative usability test on the prototype.
Assignment
Submit findings, revised screens and evidence for the priority fixes.
07MODULE 07Design systems and developer handover
Topics covered
- Component documentation
- interaction specifications
- responsive behaviour
- states
- assets
- design tokens
- accessibility notes
- acceptance criteria
- collaboration
Practical work
Prepare a handover for one complete feature.
Assignment
Submit specifications that explain behaviour without relying only on screenshots.
08MODULE 08Portfolio case study and final product
Topics covered
- Research narrative
- design decisions
- alternative exploration
- evidence
- limitations
- prototype walkthrough
- outcomes
- portfolio organisation
Practical work
Present the final product and its research to design story.
Assignment
Submit case study, prototype and a concise list of next improvements.
Course topics and batch timings can be updated. Confirm the current syllabus with the academy before admission.
Additional Information
Final project and assessment
Create a research based mobile and desktop prototype with user flows, component library, usability findings and developer handover.
- Duration
- 90 Days

